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Started by 1cec0ld, Mar 06, 2020, 01:17 pm
Quote from: ZanZeroAs for more incentives to explore the map, I recommend we try out Block Quest, a plugin that allows you to turn player heads into packages that give money/items. This would allow for us to have item drops in caves/dungeons similar to the ground pokeballs from the original games! I think there are a ton of uses for this, to be honest. It may offset the marketplace changes I'm proposing by a bit but I can make adjustments if needed. While the Fly challenge is fucking brilliant with having to go to every town before you unlock trans-regional flying, there aren't many reasons to explore outside of towns and inside dungeons. This would make exploring a total blast, as you would be constantly growing and progressing just by being around and being curious. I'd say money drops should float between $50-$250 and for item drops I wouldn't recommend tools or armor. I think it would be wiser to give potions, food, and crafting materials. I also think they should give players one time acquisition TMs and HMs, which leads me to my next topic.BlockQuest: (https://www.spigotmc.org/resources/blockquest-animations-mysql-support-and-particles-free-open-source.32729/)
Quote from: tenebrae on Mar 10, 2020, 04:45 pmThis is really an extension on quests, though with a potential money reward. The hardest thing will be balancing rewards based on how many nodes there are.